Nov 22, 2007, 06:18 PM // 18:18
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#1
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Lion's Arch Merchant
Join Date: Jul 2007
Location: In Spain, of course
Guild: Gamer EspaƱol[GE]
Profession: N/Mo
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HM Spectral Vaettir (Glacial Stones mainly)
Hi anyone.
I think that there a some others builds for another professions but i hadnt found mine either in Builds list nor a post itself.
I go from Longeye's Edge to Jaga Morraine just running through enemies (lol) and then kill all the vaettir there and rezone, again and again till my bags are full of golden items, dyes or glacial stones.
I'll put the data here :
Profession: Elementalist/Mesmer
Build code: OgVEMKGJz4I91GfVe4SwAkNWiA
Attributes(in case they are needed): 16 Earth Magic, 4 Air Magic, rest divided into inspiration magic & energy storage (i suggest putting a +2 EnSto rune too)
Equipment: One full 60AL armor + 1 Earth "mask". Equip all this parts with "Armor +10 vs Earth Damage" insignias and the runes needed for attributes. Energy runes may be useful too. I made a personal weapon for this farm: the one you will see in the video is a req9 Platinum Broadsword with +5 energy, +20% longer enchants. totem axe should work too, as any +20% enchants will do.
Time used: about 9-10 mins from the 1st run (run to Jaga Morraine + 1st vaettir killing spree); 5-6 mins each rezoneing run.
Drop: so much golden weapons (lot of them, even the fucsia staffs rofl), some dyes (any black at this time), and glacial stones (1-9 each run).
Video: Its's in spanish so i try to put the dialogue translated to english at the description. See it (10 minutes aprox.)
And... that's all folk . hope that this will be the place to post this, will be useful and i didn't broke any forum rules posting this
/salute to all
PD: I am not an english native speaker, so please forgive my gramathical/ortographic errors, lol.
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Nov 23, 2007, 01:48 AM // 01:48
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#2
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Academy Page
Join Date: Jun 2006
Profession: N/Mo
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Very nice build. I just gave it a try and at first I tried using Earthquake and Aftershock instead of Crystal Waves and Teinai's Crystals. I didn't take into account the 3 second cast time of Earthquake which is a killer when you need to refresh Stoneflesh Aura or Obsidian Flesh. I then gave it a go as is and worked perfectly.
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Nov 23, 2007, 04:58 AM // 04:58
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#3
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Krytan Explorer
Join Date: Oct 2007
Location: Tampere, Finland
Guild: Keep Dreaming [Yawn]
Profession: E/
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So they hit earth damage? Stone striker isn't needed. Good to know. :S
E:sadly yes. But one more thing, why you use elemental dmg when they have 160 armor vs elements? Or is sliver still useful with 7 dmg?
Last edited by Targuil; Nov 23, 2007 at 05:01 AM // 05:01..
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Nov 23, 2007, 05:43 AM // 05:43
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#4
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Frost Gate Guardian
Join Date: Dec 2006
Profession: Mo/
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Quote:
Originally Posted by Targuil
But one more thing, why you use elemental dmg when they have 160 armor vs elements? Or is sliver still useful with 7 dmg?
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Actually, if you can round up 30 of them or so, sliver damage will kill several of them at one go. But it's good to have an armor-ignoring spell (like Crystal Wave) for mopping up once you thin the herd a little bit.
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Nov 24, 2007, 03:22 AM // 03:22
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#5
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The Greatest
Join Date: Feb 2006
Profession: W/
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With this build and geomancers armor, it's possible to aggro as many as you want without taking damage. Without geomancers you'll be taking 0-2 damage, so the more enemies the greater risk of dying.
This is my latest run:
You can get around 144k xp an hour on this without scrolls. Since you take no damage, this would be a good place to farm for legendary survivor.
Last edited by Arkantos; Nov 24, 2007 at 03:32 AM // 03:32..
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Nov 24, 2007, 08:12 AM // 08:12
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#6
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Wilds Pathfinder
Join Date: Jan 2007
Location: Arad, Romania
Guild: The Arctic Marauders [TAM] - now recruiting!
Profession: R/
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After I failed at this with my Rt/Mo+Bonder Hero (well, it works, but only if you aggro 5 or less, and that's nearly impossible in HM), I thought about going Rt/Me.
[skill]Arcane Echo[/skill][skill]Vengeful was Khanhei[/skill][skill]Resilient Weapon[/skill][skill]Sympathetic Visage[/skill][skill]Ancestor's Visage[/skill][skill]Elemental Resistance[/skill][skill]Mantra of Earth[/skill]
And a self-heal that's not a weapon spell. The problem I see with this one is the -2 degen that Res Wep doesn't cover, and I'm not sure if the Mantra of Earth or ele resistance will be enough to reduce the damage taken enough to survive. Also, you have to put points in both Illusion and Inspiration.
Another option would be to get a Monk bonder with you and use [skill]Life Barrier[/skill][skill]Life Bond[/skill][skill]Mending[/skill] and SoA, maybe? Blessed Signet and Essence Bond as well, for more en management on his side?
That way you get +9 constant regen (res wep has +6 at 16 restoration and mending goes up to +3) which means +1 with their hexes on you. You can keep VwK on all the time, and if the illusion points are dropped (or you just max out inspiration and put the rest in it) they still lose lots of energy since they attack really fast.
Thoughts? (as in, would this work?) I'm at work now and can't test it. Will the combination of Life Barrier and Life Bond be enough to reduce the damage you take to 0? Monk will have 16 Prot. Will they take effect AFTER the reduction from Mantra of Earth ?
Say they do 100 dmg with one hit.
-45% from Mantra of Earth would make that 55 dmg.
-44% from Life Barrier will make it 25 (24.2)
Life bond splits it in half, so it's 12.5 dmg to the Rt, easily negated by VwK
12.5 Dmg to the Bonder and the damage reduction at 16 Prot is 32, so 0 dmg to the monk.
Would this work? :/ No need for Balthazar's Spirit since Mantra of Earth works as Energy Regen.
As you can tell, I'm REALLY lazy and not feel like getting a Sin or ele up there -.-
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Nov 24, 2007, 10:27 AM // 10:27
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#7
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Lion's Arch Merchant
Join Date: Jul 2007
Location: In Spain, of course
Guild: Gamer EspaƱol[GE]
Profession: N/Mo
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Quote:
Originally Posted by Arkantos
With this build and geomancers armor, it's possible to aggro as many as you want without taking damage. Without geomancers you'll be taking 0-2 damage, so the more enemies the greater risk of dying.
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Already said that:
Quote:
Originally Posted by Ragnagard
Equip all this parts with "Armor +10 vs Earth Damage" insignias and the runes needed for attributes
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Quote:
Originally Posted by Arkantos
You can get around 144k xp an hour on this without scrolls. Since you take no damage, this would be a good place to farm for legendary survivor.
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Nope, dead risk is great if you get a second delay using stoneflesh aura or even obsidian flesh, and sometimes the glyph got "lagged" and you dont get the 25% bonus recharge. If first thing happens, you will get more kicks than a soccer ball, and if the second happens, you will be fried with degeneration skills (Note: you could survive if only 2 of them are applied, as you see on my video).
Good duals I suggest (i cant imagine a build for rit yet, sorry ):
- You (E/H) and a Ranger Hero (or Human),with Quickening Zephir, as your energy wont drop below a point thanks to mantra of earth. This even opens a chance for glyph to be ripped of the build (i dont like that, I prefer security on my side lol)
- You (E/H) with a Ranger Hero (or Hu.), with EoE. I tried that and... as many vaettir should die at the same time, caused by tenhai or crystal wave... you may get 1 death through EoE... looks pointless
- You (E/H) with another E/H (Human, of course), both with the same build. One should take the lower (left) group and the other E should.... take the right one (just simple, huh?). If both are experimented with the farm, this should take less than 5 minutes each run. I suggest this if you wanna dual with a friend /brother / GF(lol)
- You (E/H) with a smiter monk, using, for example, Retribution. Nah, it doesnt work as i wished. Retribution returns 1 point of damage to the vaettir even with stoneflesh aura. It's not Zero, but.... it isnt a damage that could be count as "good".
I also tried (yeah i tried almost everything lol):
- Myself as E/D with scythe. I bring the same build but i changed the 2 mesmer skills for Farmer's Scythe and Radiant Scythe (i think those are their english names rofl), and bring Asterius Scythe (Zealous, + 20% enchants). Its good if you wanna look like "The Death" but pointless to farm.
- Myself as E/M bringing the "55 monk getting energy skills" (ya know, that 2 unkeep skills :P) and its nearly the same... but i prefere the mantra. I like 4 energy regeneration, its all that simple :P.
Maybe a 55 Monk with mantra (getting rid of the -2 energy regeneration) and Archane Echo + Spellbreaker + Blessed Aura ... coul "tank" the vaettir (i dont know how to kill them in that case :P). Maybe with a slooooow, but powerfull hitting by Judge's Intervention.... just Maybe.
More Ideas are welcome, as I will try to put mines (if i found any more :P)
/salute guru ppl
Last edited by ragnagard; Nov 24, 2007 at 10:32 AM // 10:32..
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Nov 24, 2007, 10:29 AM // 10:29
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#8
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Wilds Pathfinder
Join Date: Jan 2007
Location: Arad, Romania
Guild: The Arctic Marauders [TAM] - now recruiting!
Profession: R/
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Any thoughts on the Rt/Me thing I posted, ragnagard?
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Nov 24, 2007, 01:45 PM // 13:45
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#9
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Wilds Pathfinder
Join Date: Jan 2007
Location: Arad, Romania
Guild: The Arctic Marauders [TAM] - now recruiting!
Profession: R/
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Not enough damage in the build I posted above. you can stay alive all nice and fine with a bonder hero, but you don't do that much damage to them.
[skill]Arcane Echo[/skill]
[skill]Vengeful Was Khanhei[/skill]
[skill]Resilient Weapon[/skill]
[skill]Wielder's Boon[/skill]
[skill]Mantra of Earth[/skill]
I'm gonna try going for Domination and taking Shatter Hex along, as well as Backfire and Empathy. Start with Backfire on a Foe, hit him with Empathy when Backfire is done, and use Shatter hex when it's at low health.
EDIT: Nope, doesn't work in big mobs. They just keep leaving and healing once they get to low health.
Last edited by malko050987; Nov 24, 2007 at 02:17 PM // 14:17..
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Nov 24, 2007, 02:36 PM // 14:36
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#10
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Lion's Arch Merchant
Join Date: Jul 2007
Location: In Spain, of course
Guild: Gamer EspaƱol[GE]
Profession: N/Mo
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Quote:
Originally Posted by malko050987
Any thoughts on the Rt/Me thing I posted, ragnagard?
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I cannot try as I got my laptop frozen whenever i use Sympa or Ancestor Visage.Too much -3 on screen for a integrated graphic card :P.
Maybe you could use the Famine skill to kill'em all without taking care of damage dealt.
I cannot try cause of my hardware capabilities rofl
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Nov 24, 2007, 03:34 PM // 15:34
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#11
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Wilds Pathfinder
Join Date: Jan 2007
Location: Arad, Romania
Guild: The Arctic Marauders [TAM] - now recruiting!
Profession: R/
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That would need a complete re-do of the thing, and a ranger hero for max Famine. Then there's no bonding. Maybe the 3-man team from DoA could do this easily with a couple modifications.
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Nov 24, 2007, 03:44 PM // 15:44
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#12
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Wilds Pathfinder
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
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You could always try using SoA instead of RoD with my 330hp, if you were going to dual with it. SoA will allow you to take some heat off of SB while VwK is recharging...
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Nov 24, 2007, 03:50 PM // 15:50
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#13
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Wilds Pathfinder
Join Date: Jan 2007
Location: Arad, Romania
Guild: The Arctic Marauders [TAM] - now recruiting!
Profession: R/
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That might work, especially since they hit so fast. By the 5th hit, they'd be doing 0 dmg... Hmm...
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Nov 24, 2007, 04:16 PM // 16:16
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#14
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Krytan Explorer
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by ragnagard
Good duals I suggest
More Ideas are welcome, as I will try to put mines (if i found any more :P)
/salute guru ppl
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- You E/Me(Build in first post) and a Monk Hero (or Human) bonder with Balthazars spirit and Life Barrier (elite) to cast on you and then stay/flagged out of agro range might be helpful to gain energy and mitigate damage.
Edit: You should also put Holy Veil on the Monks skill bar suggested above in case they get a degen hex on you because it seems like all it takes is one to kill you.
Last edited by Cobalt; Nov 24, 2007 at 05:30 PM // 17:30..
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Nov 24, 2007, 05:09 PM // 17:09
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#15
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Frost Gate Guardian
Join Date: Aug 2006
Profession: R/
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There's no specific need for geomancer armor, Blessed is sufficient to get 0 damage on every hit.
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Nov 24, 2007, 05:24 PM // 17:24
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#16
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by ragnagard
Already said that:
Nope, dead risk is great if you get a second delay using stoneflesh aura or even obsidian flesh, and sometimes the glyph got "lagged" and you dont get the 25% bonus recharge. If first thing happens, you will get more kicks than a soccer ball, and if the second happens, you will be fried with degeneration skills (Note: you could survive if only 2 of them are applied, as you see on my video).
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I know you said that, but I was just pointing out how needed the insignia is.
Even if obs flesh or stoneflesh goes down, you can survive. Obs flesh goes down you get some degen, not enough to kill you. Stoneflesh goes down you start taking damage, but not a whole lot. Even if you have 30 of them aggro'd, you shouldn't die. If anything, you can just log out if you screw up, it only takes about 3 minutes to get back to the farm.
Quote:
- You E/Me(Build in first post) and a Monk Hero (or Human) bonder with Balthazars spirit and Life Barrier (elite) to cast on you and then stay/flagged out of agro range might be helpful to gain energy and mitigate damage.
Edit: You should also put Holy Veil on the Monks skill bar suggested above in case they get a degen hex on you because it seems like all it takes is one to kill you.
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You have infinite energy and take 0 damage, a monk hero really isn't needed. Also, 1 hex cannot kill you. I've survived with conjure + images and deep wound.
Last edited by Arkantos; Nov 24, 2007 at 06:57 PM // 18:57..
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Nov 24, 2007, 05:42 PM // 17:42
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#17
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Krytan Explorer
Join Date: Oct 2007
Location: Tampere, Finland
Guild: Keep Dreaming [Yawn]
Profession: E/
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Quote:
Originally Posted by Arkantos
I know you said that, but I was just pointing out how needed the insignia is.
Even if obs flesh or stoneflesh goes down, you can survive. Obs flesh goes down you get some degen, not enough to kill you. Stoneflesh goes down you start taking damage, but not a whole lot. Even if you have 30 of them aggro'd, you shouldn't die. If anything, you can just log out if you screw up, it only takes about 3 minutes to get back to the farm.
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You get your but kicked very hard if Stoneflesh goes down. Death in ~3-4 seconds.
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Nov 24, 2007, 05:45 PM // 17:45
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#18
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Targuil
You get your but kicked very hard if Stoneflesh goes down. Death in ~3-4 seconds.
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Which is more then enough time to get stoneflesh back up.
I wasn't saying you don't need them up all the time, I was saying if they go down for a couple of seconds you can survive.
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Nov 24, 2007, 05:57 PM // 17:57
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#19
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Just tested basic Rt/Me with VwK + arcane echo + something to heal + resilient weapon + Mantra of Earth and a bonder with Life Barrier + Life Attunement (bonus healing is nice) + Life Bond + Holy Wrath (or Succor/Purifying Veil/something else), worked pretty nicely. But still, solo HM build would be better than in dual...
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Nov 24, 2007, 06:21 PM // 18:21
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#20
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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you do not need Geomancers armor for this.
i just got full Radient.
i take 0dmg all the time.
i use a +5sword and a shield =D
all u need is the extra 8 armor.
i dont use armor of earth either.
yes in hardmode.
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